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Educational Theories Explored – An Index of the Most Influential Theories Informing Learning Design

Without a coherent and consistent theory to underpin learning, you risk each lesson or learning episode becoming a stand alone and random opportunity. Our friends at Educational Technology and Mobile Learning have referred us to the excellent work of Instructional Design who have published a list of fifty of the most influential educational theories which inform the design of learning. […]

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Education as a commodity rather than a public good

One of the most regressive elements in education presently is the idea that learning is just another commodity. Once this is accepted it can be reduced by a managerial outlook into a series of production elements. There is a regressive element in education which adopts such a view. It can be identified when you see […]

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STEM Teen Tech Awards… message from Maggie Philbin

The latest Teen Tech awards have been announced. They give young people the opportunity to develop STEM ideas in a national competition. https://www.linkedin.com/pulse/teentech-awards-20156-maggie-philbin?trk=hb_ntf_MEGAPHONE_ARTICLE_POST https://learningrenaissance.wordpress.com/2015/09/20/stem-teen-tech-awards-message-from-maggie-philbin/

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The Use of Games as a Learning Strategy in the Classroom

This article from David Wortley neatly outlines the process and advantages of using games as part of the class learning strategy… https://learningrenaissance.wordpress.com/2015/09/16/the-use-of-games-as-a-learning-strategy-in-the-classroom/

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