MAKE STEAM: Giving Maker Education Some Context


User Generated Education

As an experiential educator who has fully embraced technology as a means for allowing and facilitating learner voice, creativity, innovation, inventiveness, the Maker Education movement fits into my vision about what a good education entails.  I have been blogging and presenting about Maker Education – see .  But recent discussions with other educators and administrators made me realize that the idea of maker education is often vague and seems unrealistic in terms of regular classroom instruction.  As such, in the future, I am going to associate and discuss Maker Education in the context S.T.E.A.M. – science, technology, engineering, arts (including language arts), math, hopefully, encouraging regular classroom teachers to integrate maker education projects into their classrooms.

What follows are some resources and articles I compiled to provide educators as part of this discussion.

2014-06-03_1522Link to Thinglink that contains links to the following esources –

Pivot Point: At the Crossroads of…

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